A guide for Claude (or any coding agent) working in a Unity project. It covers how to drive the open Unity Editor from the terminal, build and edit prefabs and scenes with C# scripts, enter Play mode ...
It's been a while since my last post. I've been focusing on game progress in my videos and neglecting my note, but this is something worth talking about in text, so I'm recording it here. Here is my ...
本课程专为纯零基础、想学游戏开发,但完全没有编程经验的同学打造。 当前课程为第一部分:C#语法篇,学完该部分后,就有基础的编程能力,可以进行Unity部分的学习了! 尽量逐行敲代码跟 ...
More and more of development happens in the terminal: in scripts, in CI, and increasingly in the hands of AI agents. Today Unity meets you there. The Unity CLI brings Unity to the terminal at every ...
What's new in Unity Catalog, at a glance: *Govern what AI agents do, not just what they access: Unity Gateway brings models, agents, tools, and MCPs under one runtime governance layer. *Give agents ...
Unity 6 launches a Gemini-powered assistant for automated C# scripting and context-aware scene building. Features Plan Mode for implementation and an AI Gateway to integrate third-party tools via MCP ...
Unity Studio and the Unity Engine are two different products built for two different audiences. Unity Studio is a browser-based, no-code editor that lets non-technical teams create interactive 3D ...
Deadline’s Read the Screenplay series spotlighting the scripts behind the awards season’s most talked-about movies continues with Warner Bros‘ Weapons. Writer-director Zach Cregger described the ...
В мире современного программирования эффективное использование ресурсов, включая память ...
All data managed by Azure Databricks Unity Catalog is accessible by OneLake today Microsoft added Unity Catalog Open API support in OneLake Databricks will be able to read from OneLake soon Today ...
Apple released a handful of new iPadOS 18 features, including one that allows you to improve your handwriting. Known as Smart Script, this feature is available for a handful of Apple devices. In this ...
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