Microsoft said Wednesday that it’s working to remove one of the frustrating headaches for PC gamers: the need to compile shaders. Microsoft said that it will release an AgilitySDK in September to ...
Godot 4.5 Dev 5 introduces visionOS support, GDScript abstract classes, shader baking, WebAssembly SIMD, and inline color pickers. Godot 4.5 Dev 5 introduces native support for Apple’s visionOS, ...
Shaders dramatically enhance Minecraft’s visuals, from realistic lighting and reflections to experimental textures. In this tutorial, I will guide you through installing, configuring, and optimizing ...
Minecraft shaders are an excellent way of accentuating the game's beauty and adding extra visual features. Despite being one of the most successful games in history, Minecraft's graphics leave much to ...
Minecraft shaders are a fantastic way to reenvision the game's world from top to bottom. However, certain packs can bring out their best visuals when players are aiming to create builds. Regardless of ...
I am modifying a shader in a ParticleProcessMaterial, and I noticed that I get errors for the built-in's in the documentation: https://docs.godotengine.org/en/stable ...
If the Game keeps compiling shaders every time we open it, follow the solutions mentioned below to fix the issue: Before going to the strenuous troubleshooting guide, we will recommend that you make ...
I have noticed when porting a project from 3.5 to 4.0 that shader parameters are now displayed in forced alphabetical order in the inspector. This was not the case in 3.5, where the inspector lists ...