Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
The new DirectX will have AI upscaling at the core, giving gamers a unified framework for neural rendering capabilities and upscaling. Vendor implementations like Nvidia’s DLSS and AMD’s FSR ...
In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering software by bringing so-called cooperative vectors to DirectX.
With the release of the new generation of RTX Blackwell, NVIDIA quietly and without much fanfare showed where graphics will go next. Not only for game ...
However, Nvidia has now released a beta software toolkit for its RTX Neural Texture Compression ... and then decompressed when used in rendering. It can't have escaped your notice, though ...
The new RTX Kit adds a whole suite of neural rendering technologies for the Vulkan API, with DirectX support coming soon. To see what this technology brings, check out NVIDIA's Zorah demo from CES ...
It helps balance rendering processes such as neural upscaling ... Cores to be directly accessed through shader cores using DirectX Cooperative Vectors API. Additionally, Shader Execution ...
It helps balance rendering processes such as neural upscaling ... Cores to be directly accessed through shader cores using DirectX Cooperative Vectors API. Additionally, Shader Execution ...