Yesterday, the Wine project announced the stable release of version 10.0, the next major version of the compatibility layer ...
Direct3D updates include a new HLSL-based fixed function pipeline, Vulkan shader backend improvements, and dynamic state extensions to reduce stuttering. And, in a welcome move, OpenGL is now ...
WineHQ released an overview of Wine 10.0, the Windows compatibility layer for Linux upon which several projects have been ...
Back in June 2021, Microsoft announced ARM64EC for Windows 11. It described ARM64EC as a new way to bring your existing x64 applications up to speed with the native performance you would expect on ...
For many codebases a simple recompile may be all it takes, but where this is not straightforward Microsoft’s ARM64EC (for ‘Emulator Compatible’) Application Binary Interface (ABI ...
The big release is here! The Windows compatibility layer Wine version 10.0 is officially out now bringing lots of big new ...
The Wine team has officially released Wine 10.0, bringing a year’s worth of development with over 6,000 improvements.
Another update is that there’s better support for using Wine on computers with ARM processors thanks to support for ARM64EC architecture which, among other things, adds support for x86 emulation.
Wine's release highlights include major updates for nearly every component of Linux, but one of the most highlighted changes is the addition of support for Arm64EC. Arm64EC, or "Arm64 Emulation ...