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And, infamously, after Atari made the mistake of ordering 4 million copies of the game, many of them ended up in a New Mexico landfill. E.T. also almost killed the video game industry entirely.
The Extra-terrestrial Atari Game Hits Stores, And Flops Hard. So why was there such a rush to get E.T. the Extra-Terrestrial into the Atari 2600 consoles of the world?
I was six years old when the Atari 2600 game E.T. the Extra-Terrestrial was released.In the years since, the game has taken on an almost mythical quality in the hearts and minds of many Atari fans, ...
So naturally, Atari got a whole team working round the clock on it…Except, no; that’s not what it did. Instead, it asked Howard Scott Warshaw to produce the entire game in five weeks, by himself.
Digital and intangible as most crowd-funded video game projects are, a lot of them already look like candidates for desert burial, the way Atari once had to ditch those ET cartridges like it was ...
In 1983 the video game industry crashed, and it crashed hard. Over the course of two years, revenue for the industry fell 97 percent, and the company that was hit hardest by the crash was Atari ...
ALAMOGORDO, N.M. (AP) — A decades-old urban legend was put to rest Saturday when workers for a documentary film production company recovered "E.T." Atari game cartridges from a heap of garbage ...
“E.T.” may have soared in the movies. But as a video game, it was an epic turkey. When electronics pioneer Atari rushed a game based on the 1982 Hollywood blockbuster to market for its then ...
One of the "E.T. the Extra-Terrestrial" Atari game cartridges unearthed this year from a New Mexico landfill has been added to the video game history collection at the Smithsonian.
Xbox sets Atari ‘ET’ video-game excavation for April 26, public welcome. by Taylor Soper on April 10, 2014 at 9:18 am April 10, 2014 at 9:25 am. Share Tweet Share Reddit Email.
The video game history collection at the museum has some amazing objects in it that represent big moments in the development of the American video game industry. From Ralph Baer's "Brown Box" ...